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DITL.txt
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Text File
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1994-01-03
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39KB
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1,975 lines
DITL_549.txt
Items: (4 entries)
0:
Bounds: x1=181, y1=90, x2=239, y2=110
Type: 4
Info: 'Send'
1:
Bounds: x1=15, y1=90, x2=73, y2=110
Type: 4
Info: 'Cancel'
2:
Bounds: x1=18, y1=40, x2=236, y2=73
Type: 16
Info: ''
3:
Bounds: x1=79, y1=13, x2=175, y2=29
Type: -120
Info: 'Send Message'
DITL_548.txt
Items: (4 entries)
0:
Bounds: x1=173, y1=127, x2=238, y2=147
Type: 4
Info: 'No More'
1:
Bounds: x1=20, y1=102, x2=150, y2=122
Type: 4
Info: 'Local Player'
2:
Bounds: x1=20, y1=127, x2=150, y2=147
Type: 4
Info: 'Remote Player'
3:
Bounds: x1=19, y1=13, x2=237, y2=94
Type: -120
Info: 'The game master can handle a maximum of ^0 additional player(s), either on your system or connected via remote connection to your system.'
DITL_547_rmtnamechange.txt
Items: (10 entries)
0:
Bounds: x1=215, y1=182, x2=273, y2=202
Type: 4
Info: 'OK'
1:
Bounds: x1=23, y1=181, x2=81, y2=201
Type: 4
Info: 'Cancel'
2:
Bounds: x1=23, y1=13, x2=273, y2=30
Type: -120
Info: ''
3:
Bounds: x1=23, y1=33, x2=273, y2=49
Type: -120
Info: ''
4:
Bounds: x1=74, y1=73, x2=224, y2=89
Type: 16
Info: ''
5:
Bounds: x1=74, y1=113, x2=224, y2=129
Type: 16
Info: ''
6:
Bounds: x1=74, y1=153, x2=224, y2=169
Type: 16
Info: ''
7:
Bounds: x1=113, y1=53, x2=186, y2=69
Type: -120
Info: 'Use Name:'
8:
Bounds: x1=90, y1=93, x2=209, y2=109
Type: -120
Info: 'To Replace Name:'
9:
Bounds: x1=88, y1=133, x2=211, y2=149
Type: -120
Info: 'Original Password:'
DITL_546.txt
Items: (20 entries)
0:
Bounds: x1=409, y1=274, x2=467, y2=294
Type: 4
Info: 'OK'
1:
Bounds: x1=410, y1=248, x2=468, y2=268
Type: 4
Info: 'Cancel'
2:
Bounds: x1=30, y1=190, x2=389, y2=294
Type: -128
Info: ''
3:
Bounds: x1=97, y1=73, x2=190, y2=89
Type: -120
Info: ''
4:
Bounds: x1=97, y1=93, x2=190, y2=109
Type: -120
Info: ''
5:
Bounds: x1=97, y1=113, x2=190, y2=129
Type: -120
Info: ''
6:
Bounds: x1=97, y1=133, x2=190, y2=149
Type: -120
Info: ''
7:
Bounds: x1=193, y1=73, x2=308, y2=89
Type: -128
Info: ''
8:
Bounds: x1=317, y1=73, x2=392, y2=89
Type: -128
Info: ''
9:
Bounds: x1=404, y1=73, x2=479, y2=89
Type: -128
Info: ''
10:
Bounds: x1=171, y1=13, x2=321, y2=29
Type: -120
Info: 'Starting Remote Game'
11:
Bounds: x1=22, y1=73, x2=99, y2=89
Type: -120
Info: 'Game Type:'
12:
Bounds: x1=17, y1=93, x2=99, y2=109
Type: -120
Info: 'Game Rules:'
13:
Bounds: x1=33, y1=113, x2=99, y2=129
Type: -120
Info: 'Map Size:'
14:
Bounds: x1=5, y1=133, x2=99, y2=149
Type: -120
Info: 'Wrap-around:'
15:
Bounds: x1=161, y1=172, x2=220, y2=188
Type: -120
Info: 'Scenario'
16:
Bounds: x1=193, y1=52, x2=247, y2=68
Type: -120
Info: 'Players'
17:
Bounds: x1=355, y1=36, x2=427, y2=52
Type: -120
Info: 'Handicaps'
18:
Bounds: x1=404, y1=52, x2=459, y2=68
Type: -120
Info: 'Combat'
19:
Bounds: x1=317, y1=52, x2=392, y2=68
Type: -120
Info: 'Production'
DITL_545.txt
Items: (2 entries)
0:
Bounds: x1=18, y1=13, x2=211, y2=111
Type: -120
Info: 'Waiting for Remote Player ^0 to complete his turn. You will be notified (audibly, if you have sound enabled) when your turn is to begin.'
1:
Bounds: x1=73, y1=120, x2=153, y2=140
Type: 4
Info: 'Exit Game'
DITL_544.txt
Items: (9 entries)
0:
Bounds: x1=152, y1=123, x2=210, y2=143
Type: 4
Info: 'Dial'
1:
Bounds: x1=23, y1=123, x2=81, y2=143
Type: 4
Info: 'Cancel'
2:
Bounds: x1=23, y1=93, x2=75, y2=111
Type: 6
Info: 'Tone'
3:
Bounds: x1=83, y1=93, x2=138, y2=111
Type: 6
Info: 'Pulse'
4:
Bounds: x1=88, y1=48, x2=206, y2=64
Type: 16
Info: ''
5:
Bounds: x1=85, y1=73, x2=209, y2=89
Type: -120
Info: ''
6:
Bounds: x1=39, y1=17, x2=193, y2=33
Type: -120
Info: 'Automatic Modem Dial'
7:
Bounds: x1=23, y1=73, x2=72, y2=89
Type: -120
Info: 'Status:'
8:
Bounds: x1=23, y1=48, x2=81, y2=64
Type: -120
Info: 'Number:'
DITL_543.txt
Items: (16 entries)
0:
Bounds: x1=303, y1=119, x2=361, y2=139
Type: 4
Info: 'Cancel'
1:
Bounds: x1=22, y1=119, x2=80, y2=139
Type: 4
Info: 'Help'
2:
Bounds: x1=146, y1=119, x2=236, y2=139
Type: 4
Info: 'View World'
3:
Bounds: x1=52, y1=40, x2=182, y2=60
Type: 4
Info: ''
4:
Bounds: x1=52, y1=65, x2=182, y2=85
Type: 4
Info: ''
5:
Bounds: x1=52, y1=90, x2=182, y2=110
Type: 4
Info: ''
6:
Bounds: x1=231, y1=40, x2=361, y2=60
Type: 4
Info: ''
7:
Bounds: x1=231, y1=65, x2=361, y2=85
Type: 4
Info: ''
8:
Bounds: x1=231, y1=90, x2=361, y2=110
Type: 4
Info: ''
9:
Bounds: x1=22, y1=40, x2=42, y2=60
Type: 0
Info: ''
10:
Bounds: x1=22, y1=65, x2=42, y2=85
Type: 0
Info: ''
11:
Bounds: x1=22, y1=90, x2=42, y2=110
Type: 0
Info: ''
12:
Bounds: x1=201, y1=40, x2=221, y2=60
Type: 0
Info: ''
13:
Bounds: x1=201, y1=65, x2=221, y2=85
Type: 0
Info: ''
14:
Bounds: x1=201, y1=90, x2=221, y2=110
Type: 0
Info: ''
15:
Bounds: x1=132, y1=13, x2=250, y2=29
Type: -120
Info: 'Select View Point'
DITL_542.txt
Items: (5 entries)
0:
Bounds: x1=178, y1=73, x2=236, y2=93
Type: 4
Info: 'OK'
1:
Bounds: x1=101, y1=73, x2=159, y2=93
Type: 4
Info: 'Help'
2:
Bounds: x1=23, y1=13, x2=236, y2=31
Type: -120
Info: 'Select Remote Connection Type:'
3:
Bounds: x1=23, y1=41, x2=223, y2=62
Type: 7
Info: ' ü'
4:
Bounds: x1=23, y1=73, x2=81, y2=93
Type: 4
Info: 'Cancel'
DITL_541.txt
Items: (10 entries)
0:
Bounds: x1=377, y1=264, x2=435, y2=284
Type: 4
Info: 'Play'
1:
Bounds: x1=198, y1=264, x2=256, y2=284
Type: 4
Info: 'Help'
2:
Bounds: x1=23, y1=264, x2=81, y2=284
Type: 4
Info: 'Cancel'
3:
Bounds: x1=355, y1=53, x2=435, y2=73
Type: 4
Info: 'Dial'
4:
Bounds: x1=355, y1=83, x2=435, y2=103
Type: 4
Info: 'Answer'
5:
Bounds: x1=355, y1=113, x2=435, y2=133
Type: 4
Info: 'Hang Up'
6:
Bounds: x1=355, y1=143, x2=435, y2=163
Type: 4
Info: 'Send Break'
7:
Bounds: x1=351, y1=196, x2=443, y2=214
Type: 5
Info: 'Local Echo'
8:
Bounds: x1=23, y1=53, x2=343, y2=253
Type: -128
Info: ''
9:
Bounds: x1=136, y1=23, x2=319, y2=39
Type: -120
Info: 'Manual Remote Connection'
DITL_540.txt
Items: (18 entries)
0:
Bounds: x1=151, y1=179, x2=209, y2=199
Type: 4
Info: 'OK'
1:
Bounds: x1=83, y1=179, x2=141, y2=199
Type: 4
Info: 'Help'
2:
Bounds: x1=13, y1=179, x2=71, y2=199
Type: 4
Info: 'Cancel'
3:
Bounds: x1=97, y1=77, x2=159, y2=95
Type: 6
Info: 'Direct'
4:
Bounds: x1=97, y1=92, x2=168, y2=110
Type: 6
Info: 'Modem'
5:
Bounds: x1=97, y1=137, x2=186, y2=155
Type: 6
Info: 'Automatic'
6:
Bounds: x1=97, y1=152, x2=168, y2=170
Type: 6
Info: 'Manual'
7:
Bounds: x1=13, y1=77, x2=61, y2=95
Type: 6
Info: '300'
8:
Bounds: x1=13, y1=92, x2=68, y2=110
Type: 6
Info: '1200'
9:
Bounds: x1=13, y1=107, x2=71, y2=125
Type: 6
Info: '2400'
10:
Bounds: x1=13, y1=122, x2=70, y2=140
Type: 6
Info: '4800'
11:
Bounds: x1=13, y1=137, x2=72, y2=155
Type: 6
Info: '9600'
12:
Bounds: x1=13, y1=152, x2=76, y2=170
Type: 6
Info: '19200'
13:
Bounds: x1=12, y1=34, x2=208, y2=50
Type: -128
Info: ''
14:
Bounds: x1=38, y1=13, x2=187, y2=29
Type: -120
Info: 'Serial Port Connection'
15:
Bounds: x1=13, y1=57, x2=84, y2=73
Type: -120
Info: 'Baud Rate'
16:
Bounds: x1=97, y1=57, x2=190, y2=73
Type: -120
Info: 'Connected to:'
17:
Bounds: x1=97, y1=118, x2=209, y2=134
Type: -120
Info: 'Connect Control:'
DITL_539.txt
Items: (6 entries)
0:
Bounds: x1=180, y1=125, x2=238, y2=145
Type: 4
Info: 'Cancel'
1:
Bounds: x1=18, y1=23, x2=238, y2=39
Type: -120
Info: ''
2:
Bounds: x1=18, y1=48, x2=238, y2=64
Type: -120
Info: ''
3:
Bounds: x1=18, y1=73, x2=238, y2=89
Type: -120
Info: ''
4:
Bounds: x1=18, y1=125, x2=108, y2=145
Type: 4
Info: 'Add Player'
5:
Bounds: x1=18, y1=96, x2=238, y2=116
Type: -128
Info: ''
DITL_538.txt
Items: (5 entries)
0:
Bounds: x1=278, y1=99, x2=368, y2=119
Type: 4
Info: '^1'
1:
Bounds: x1=148, y1=99, x2=238, y2=119
Type: 4
Info: 'Resign Game'
2:
Bounds: x1=23, y1=99, x2=113, y2=119
Type: 4
Info: 'Save Game'
3:
Bounds: x1=75, y1=13, x2=368, y2=82
Type: -120
Info: '^0'
4:
Bounds: x1=23, y1=13, x2=55, y2=45
Type: -96
Info: 'ò'
DITL_537.txt
Items: (2 entries)
0:
Bounds: x1=20, y1=21, x2=504, y2=233
Type: -128
Info: ''
1:
Bounds: x1=19, y1=240, x2=505, y2=288
Type: -128
Info: ''
DITL_536.txt
Items: (0 entries)
DITL_535.txt
Items: (2 entries)
0:
Bounds: x1=113, y1=132, x2=171, y2=152
Type: 4
Info: 'Ok'
1:
Bounds: x1=13, y1=23, x2=284, y2=42
Type: -128
Info: ''
DITL_534_Movement path.txt
Items: (13 entries)
0:
Bounds: x1=225, y1=108, x2=283, y2=128
Type: 4
Info: 'Ok'
1:
Bounds: x1=120, y1=108, x2=178, y2=128
Type: 4
Info: 'Help'
2:
Bounds: x1=15, y1=108, x2=73, y2=128
Type: 4
Info: 'Cancel'
3:
Bounds: x1=194, y1=38, x2=283, y2=56
Type: 5
Info: 'Land Units'
4:
Bounds: x1=194, y1=58, x2=259, y2=76
Type: 5
Info: 'Planes'
5:
Bounds: x1=194, y1=78, x2=250, y2=96
Type: 5
Info: 'Ships'
6:
Bounds: x1=67, y1=38, x2=187, y2=54
Type: -120
Info: ''
7:
Bounds: x1=67, y1=58, x2=187, y2=74
Type: -120
Info: ''
8:
Bounds: x1=67, y1=78, x2=187, y2=94
Type: -120
Info: ''
9:
Bounds: x1=96, y1=13, x2=203, y2=29
Type: -120
Info: 'Movement Path'
10:
Bounds: x1=22, y1=38, x2=61, y2=54
Type: -120
Info: 'From:'
11:
Bounds: x1=41, y1=58, x2=61, y2=74
Type: -120
Info: 'To:'
12:
Bounds: x1=15, y1=78, x2=61, y2=95
Type: -120
Info: 'Range:'
DITL_533_Assisted load.txt
Items: (11 entries)
0:
Bounds: x1=160, y1=231, x2=218, y2=251
Type: 4
Info: 'OK'
1:
Bounds: x1=36, y1=13, x2=205, y2=29
Type: -120
Info: 'Select Units to Load onto'
2:
Bounds: x1=23, y1=99, x2=203, y2=219
Type: -128
Info: ''
3:
Bounds: x1=23, y1=231, x2=81, y2=251
Type: 4
Info: 'Cancel'
4:
Bounds: x1=92, y1=231, x2=150, y2=251
Type: 4
Info: 'Help'
5:
Bounds: x1=46, y1=33, x2=196, y2=49
Type: -128
Info: ''
6:
Bounds: x1=81, y1=74, x2=146, y2=91
Type: -120
Info: 'Capacity:'
7:
Bounds: x1=65, y1=55, x2=160, y2=71
Type: -120
Info: 'Current Load:'
8:
Bounds: x1=156, y1=55, x2=169, y2=71
Type: -120
Info: '6'
9:
Bounds: x1=144, y1=74, x2=157, y2=90
Type: -120
Info: '6'
10:
Bounds: x1=202, y1=99, x2=218, y2=199
Type: 7
Info: ' ù'
DITL_532_Edit city Info.txt
Items: (10 entries)
0:
Bounds: x1=155, y1=188, x2=213, y2=208
Type: 4
Info: 'Ok'
1:
Bounds: x1=40, y1=13, x2=189, y2=29
Type: -120
Info: '^0'
2:
Bounds: x1=79, y1=36, x2=150, y2=52
Type: -120
Info: 'City Name'
3:
Bounds: x1=42, y1=86, x2=187, y2=101
Type: -120
Info: 'Production Efficiency'
4:
Bounds: x1=13, y1=188, x2=71, y2=208
Type: 4
Info: 'Cancel'
5:
Bounds: x1=85, y1=188, x2=143, y2=208
Type: 4
Info: 'Help'
6:
Bounds: x1=16, y1=56, x2=210, y2=72
Type: 16
Info: 'City Name'
7:
Bounds: x1=98, y1=126, x2=128, y2=142
Type: 16
Info: '100'
8:
Bounds: x1=13, y1=103, x2=213, y2=119
Type: 7
Info: ' ö'
9:
Bounds: x1=12, y1=155, x2=212, y2=176
Type: 7
Info: ' õ'
DITL_531_Rename unit.txt
Items: (6 entries)
0:
Bounds: x1=155, y1=90, x2=213, y2=110
Type: 4
Info: 'Ok'
1:
Bounds: x1=44, y1=13, x2=184, y2=29
Type: -120
Info: 'Player ^0 ^1'
2:
Bounds: x1=16, y1=43, x2=210, y2=59
Type: -112
Info: ''
3:
Bounds: x1=86, y1=63, x2=142, y2=79
Type: -120
Info: 'Rename'
4:
Bounds: x1=13, y1=90, x2=71, y2=110
Type: 4
Info: 'Cancel'
5:
Bounds: x1=85, y1=90, x2=143, y2=110
Type: 4
Info: 'Delete'
DITL_530_Select player color.txt
Items: (13 entries)
0:
Bounds: x1=29, y1=13, x2=203, y2=32
Type: -120
Info: 'Select Color for Player ^0'
1:
Bounds: x1=50, y1=45, x2=115, y2=65
Type: 4
Info: 'Red'
2:
Bounds: x1=50, y1=85, x2=115, y2=105
Type: 4
Info: 'Green'
3:
Bounds: x1=50, y1=125, x2=115, y2=145
Type: 4
Info: 'Blue'
4:
Bounds: x1=160, y1=45, x2=225, y2=65
Type: 4
Info: 'Magenta'
5:
Bounds: x1=160, y1=85, x2=225, y2=105
Type: 4
Info: 'Cyan'
6:
Bounds: x1=160, y1=125, x2=225, y2=145
Type: 4
Info: 'Tan'
7:
Bounds: x1=13, y1=38, x2=45, y2=70
Type: -128
Info: ''
8:
Bounds: x1=13, y1=78, x2=45, y2=110
Type: -128
Info: ''
9:
Bounds: x1=13, y1=118, x2=45, y2=150
Type: -128
Info: ''
10:
Bounds: x1=123, y1=38, x2=155, y2=70
Type: -128
Info: ''
11:
Bounds: x1=123, y1=78, x2=155, y2=110
Type: -128
Info: ''
12:
Bounds: x1=123, y1=118, x2=155, y2=150
Type: -128
Info: ''
DITL_529_Game Options.txt
Items: (10 entries)
0:
Bounds: x1=217, y1=229, x2=275, y2=249
Type: 4
Info: 'Done'
1:
Bounds: x1=143, y1=13, x2=349, y2=29
Type: -120
Info: 'Commanders Past and Present'
2:
Bounds: x1=16, y1=42, x2=57, y2=58
Type: -120
Info: 'Name'
3:
Bounds: x1=83, y1=42, x2=145, y2=58
Type: -120
Info: 'Missions'
4:
Bounds: x1=154, y1=42, x2=186, y2=58
Type: -120
Info: 'Won'
5:
Bounds: x1=195, y1=42, x2=227, y2=58
Type: -120
Info: 'Lost'
6:
Bounds: x1=238, y1=42, x2=303, y2=57
Type: -120
Info: 'Resigned'
7:
Bounds: x1=311, y1=42, x2=346, y2=57
Type: -120
Info: 'Rank'
8:
Bounds: x1=8, y1=60, x2=469, y2=213
Type: -128
Info: ''
9:
Bounds: x1=468, y1=60, x2=484, y2=213
Type: 7
Info: ' ô'
DITL_528_Player Setup.txt
Items: (39 entries)
0:
Bounds: x1=435, y1=205, x2=493, y2=225
Type: 4
Info: 'OK'
1:
Bounds: x1=219, y1=205, x2=277, y2=225
Type: 4
Info: 'Help'
2:
Bounds: x1=3, y1=205, x2=61, y2=225
Type: 4
Info: 'Cancel'
3:
Bounds: x1=205, y1=13, x2=291, y2=29
Type: -120
Info: 'Player Setup'
4:
Bounds: x1=348, y1=28, x2=412, y2=43
Type: -120
Info: 'Handicap'
5:
Bounds: x1=125, y1=48, x2=209, y2=63
Type: -120
Info: 'Player Type'
6:
Bounds: x1=239, y1=48, x2=277, y2=63
Type: -120
Info: 'Color'
7:
Bounds: x1=289, y1=48, x2=363, y2=63
Type: -120
Info: 'Production'
8:
Bounds: x1=407, y1=48, x2=462, y2=63
Type: -120
Info: 'Combat'
9:
Bounds: x1=2, y1=70, x2=94, y2=85
Type: -120
Info: 'Player 1'
10:
Bounds: x1=2, y1=91, x2=94, y2=106
Type: -120
Info: 'Player 2'
11:
Bounds: x1=2, y1=112, x2=94, y2=127
Type: -120
Info: 'Player 3'
12:
Bounds: x1=2, y1=133, x2=94, y2=148
Type: -120
Info: 'Player 4'
13:
Bounds: x1=2, y1=154, x2=94, y2=169
Type: -120
Info: 'Player 5'
14:
Bounds: x1=2, y1=175, x2=94, y2=190
Type: -120
Info: 'Player 6'
15:
Bounds: x1=94, y1=68, x2=244, y2=89
Type: 7
Info: ' á'
16:
Bounds: x1=94, y1=89, x2=244, y2=110
Type: 7
Info: ' à'
17:
Bounds: x1=94, y1=110, x2=244, y2=131
Type: 7
Info: ' â'
18:
Bounds: x1=94, y1=131, x2=244, y2=152
Type: 7
Info: ' ä'
19:
Bounds: x1=94, y1=152, x2=244, y2=173
Type: 7
Info: ' ã'
20:
Bounds: x1=94, y1=173, x2=244, y2=194
Type: 7
Info: ' å'
21:
Bounds: x1=247, y1=68, x2=267, y2=88
Type: 0
Info: ''
22:
Bounds: x1=247, y1=89, x2=267, y2=109
Type: 0
Info: ''
23:
Bounds: x1=247, y1=110, x2=267, y2=130
Type: 0
Info: ''
24:
Bounds: x1=247, y1=131, x2=267, y2=151
Type: 0
Info: ''
25:
Bounds: x1=247, y1=152, x2=267, y2=172
Type: 0
Info: ''
26:
Bounds: x1=247, y1=173, x2=267, y2=193
Type: 0
Info: ''
27:
Bounds: x1=270, y1=68, x2=380, y2=89
Type: 7
Info: ' ç'
28:
Bounds: x1=270, y1=89, x2=380, y2=110
Type: 7
Info: ' é'
29:
Bounds: x1=270, y1=110, x2=380, y2=131
Type: 7
Info: ' è'
30:
Bounds: x1=270, y1=131, x2=380, y2=152
Type: 7
Info: ' ê'
31:
Bounds: x1=270, y1=152, x2=380, y2=173
Type: 7
Info: ' ë'
32:
Bounds: x1=270, y1=173, x2=380, y2=194
Type: 7
Info: ' í'
33:
Bounds: x1=383, y1=68, x2=493, y2=89
Type: 7
Info: ' ì'
34:
Bounds: x1=383, y1=89, x2=493, y2=110
Type: 7
Info: ' î'
35:
Bounds: x1=383, y1=110, x2=493, y2=131
Type: 7
Info: ' ï'
36:
Bounds: x1=383, y1=131, x2=493, y2=152
Type: 7
Info: ' ñ'
37:
Bounds: x1=383, y1=152, x2=493, y2=173
Type: 7
Info: ' ó'
38:
Bounds: x1=383, y1=173, x2=493, y2=194
Type: 7
Info: ' ò'
DITL_527_Select Unit.txt
Items: (5 entries)
0:
Bounds: x1=180, y1=215, x2=238, y2=235
Type: 4
Info: 'OK'
1:
Bounds: x1=93, y1=13, x2=168, y2=29
Type: -120
Info: 'Select Unit'
2:
Bounds: x1=23, y1=38, x2=223, y2=202
Type: -128
Info: ''
3:
Bounds: x1=222, y1=38, x2=238, y2=158
Type: 7
Info: ' É'
4:
Bounds: x1=23, y1=215, x2=81, y2=235
Type: 4
Info: 'Cancel'
DITL_526_World Options.txt
Items: (7 entries)
0:
Bounds: x1=23, y1=43, x2=198, y2=63
Type: 4
Info: 'Generate Random World'
1:
Bounds: x1=23, y1=73, x2=198, y2=93
Type: 4
Info: 'Generate Named World'
2:
Bounds: x1=23, y1=103, x2=198, y2=123
Type: 4
Info: 'Load World Map'
3:
Bounds: x1=23, y1=133, x2=198, y2=153
Type: 4
Info: 'Load Game Scenario'
4:
Bounds: x1=23, y1=168, x2=81, y2=188
Type: 4
Info: 'Cancel'
5:
Bounds: x1=140, y1=168, x2=198, y2=188
Type: 4
Info: 'Help'
6:
Bounds: x1=62, y1=13, x2=158, y2=29
Type: -120
Info: 'World Options'
DITL_525_Scenario Dialog.txt
Items: (20 entries)
0:
Bounds: x1=346, y1=269, x2=404, y2=289
Type: 4
Info: 'OK'
1:
Bounds: x1=154, y1=13, x2=260, y2=29
Type: -128
Info: ''
2:
Bounds: x1=30, y1=32, x2=384, y2=49
Type: -128
Info: ''
3:
Bounds: x1=105, y1=51, x2=310, y2=68
Type: -128
Info: ''
4:
Bounds: x1=166, y1=70, x2=249, y2=87
Type: -128
Info: ''
5:
Bounds: x1=32, y1=90, x2=391, y2=194
Type: 0
Info: ''
6:
Bounds: x1=220, y1=195, x2=405, y2=215
Type: 6
Info: 'Normal Exploration Rules'
7:
Bounds: x1=220, y1=215, x2=355, y2=234
Type: 6
Info: 'All Terrain Visible'
8:
Bounds: x1=220, y1=235, x2=398, y2=255
Type: 6
Info: 'Terrain and Units Visible'
9:
Bounds: x1=196, y1=269, x2=254, y2=289
Type: 4
Info: 'Cancel'
10:
Bounds: x1=271, y1=269, x2=329, y2=289
Type: 4
Info: 'Help'
11:
Bounds: x1=13, y1=195, x2=91, y2=213
Type: 5
Info: 'Bombers'
12:
Bounds: x1=13, y1=215, x2=89, y2=233
Type: 5
Info: 'Fighters'
13:
Bounds: x1=13, y1=235, x2=77, y2=253
Type: 5
Info: 'Armor'
14:
Bounds: x1=13, y1=255, x2=87, y2=273
Type: 5
Info: 'Carriers'
15:
Bounds: x1=13, y1=275, x2=105, y2=293
Type: 5
Info: 'Transports'
16:
Bounds: x1=111, y1=195, x2=205, y2=213
Type: 5
Info: 'Destroyers'
17:
Bounds: x1=111, y1=215, x2=192, y2=233
Type: 5
Info: 'Cruisers'
18:
Bounds: x1=111, y1=235, x2=207, y2=253
Type: 5
Info: 'Battleships'
19:
Bounds: x1=111, y1=255, x2=170, y2=273
Type: 5
Info: 'Subs'
DITL_524_Map Sizing.txt
Items: (12 entries)
0:
Bounds: x1=237, y1=252, x2=295, y2=272
Type: 4
Info: 'OK'
1:
Bounds: x1=121, y1=13, x2=196, y2=29
Type: -120
Info: 'Map Sizing'
2:
Bounds: x1=255, y1=32, x2=300, y2=65
Type: -120
Info: 'Map Height'
3:
Bounds: x1=255, y1=188, x2=298, y2=218
Type: -120
Info: 'Map Width'
4:
Bounds: x1=13, y1=33, x2=213, y2=183
Type: 0
Info: ''
5:
Bounds: x1=13, y1=221, x2=199, y2=241
Type: 5
Info: 'Horizontal Wrap-around'
6:
Bounds: x1=259, y1=68, x2=289, y2=86
Type: 16
Info: '150'
7:
Bounds: x1=259, y1=223, x2=289, y2=241
Type: 16
Info: '200'
8:
Bounds: x1=12, y1=252, x2=70, y2=272
Type: 4
Info: 'Cancel'
9:
Bounds: x1=127, y1=252, x2=185, y2=272
Type: 4
Info: 'Help'
10:
Bounds: x1=227, y1=33, x2=243, y2=183
Type: 7
Info: ' Ä'
11:
Bounds: x1=13, y1=197, x2=213, y2=213
Type: 7
Info: ' Å'
DITL_523_Game Editor.txt
Items: (0 entries)
DITL_522_Production.txt
Items: (23 entries)
0:
Bounds: x1=88, y1=257, x2=146, y2=277
Type: 4
Info: 'OK'
1:
Bounds: x1=9, y1=9, x2=226, y2=25
Type: -128
Info: ''
2:
Bounds: x1=9, y1=24, x2=226, y2=41
Type: -128
Info: ''
3:
Bounds: x1=143, y1=44, x2=187, y2=76
Type: -120
Info: 'Comp. Time'
4:
Bounds: x1=190, y1=44, x2=232, y2=75
Type: -120
Info: 'Prod. Count'
5:
Bounds: x1=4, y1=257, x2=62, y2=277
Type: 4
Info: 'City'
6:
Bounds: x1=171, y1=257, x2=229, y2=277
Type: 4
Info: 'Units'
7:
Bounds: x1=12, y1=76, x2=28, y2=92
Type: -128
Info: ''
8:
Bounds: x1=143, y1=76, x2=183, y2=92
Type: -128
Info: ''
9:
Bounds: x1=192, y1=76, x2=222, y2=92
Type: -128
Info: ''
10:
Bounds: x1=28, y1=49, x2=140, y2=65
Type: 6
Info: 'No Production'
11:
Bounds: x1=28, y1=76, x2=118, y2=92
Type: 6
Info: 'Army'
12:
Bounds: x1=28, y1=92, x2=118, y2=108
Type: 6
Info: 'Infantry'
13:
Bounds: x1=28, y1=108, x2=118, y2=124
Type: 6
Info: 'Armor'
14:
Bounds: x1=28, y1=124, x2=118, y2=140
Type: 6
Info: 'Fighter'
15:
Bounds: x1=28, y1=140, x2=118, y2=156
Type: 6
Info: 'Bomber'
16:
Bounds: x1=28, y1=236, x2=118, y2=252
Type: 6
Info: 'Fighter'
17:
Bounds: x1=28, y1=156, x2=118, y2=172
Type: 6
Info: 'Transport'
18:
Bounds: x1=28, y1=172, x2=118, y2=188
Type: 6
Info: 'Destroyer'
19:
Bounds: x1=28, y1=188, x2=118, y2=204
Type: 6
Info: 'Submarine'
20:
Bounds: x1=28, y1=204, x2=118, y2=220
Type: 6
Info: 'Cruiser'
21:
Bounds: x1=28, y1=220, x2=118, y2=236
Type: 6
Info: 'Battleship'
22:
Bounds: x1=28, y1=252, x2=118, y2=268
Type: 6
Info: 'Carrier'
DITL_521_Please enter the name for….txt
Items: (5 entries)
0:
Bounds: x1=185, y1=98, x2=243, y2=118
Type: 4
Info: 'OK'
1:
Bounds: x1=13, y1=13, x2=243, y2=30
Type: -120
Info: '^0'
2:
Bounds: x1=13, y1=33, x2=243, y2=49
Type: -120
Info: '^1'
3:
Bounds: x1=16, y1=62, x2=240, y2=78
Type: 16
Info: ''
4:
Bounds: x1=13, y1=96, x2=71, y2=116
Type: 4
Info: 'Cancel'
DITL_520_Basic Game Player Selection.txt
Items: (6 entries)
0:
Bounds: x1=23, y1=43, x2=198, y2=63
Type: 4
Info: 'Person versus Computer'
1:
Bounds: x1=23, y1=73, x2=198, y2=93
Type: 4
Info: 'Person versus Person'
2:
Bounds: x1=23, y1=103, x2=198, y2=123
Type: 4
Info: 'Advanced Setup Options'
3:
Bounds: x1=23, y1=148, x2=81, y2=168
Type: 4
Info: 'Cancel'
4:
Bounds: x1=140, y1=148, x2=198, y2=168
Type: 4
Info: 'Help'
5:
Bounds: x1=17, y1=13, x2=206, y2=29
Type: -120
Info: 'Basic Game Player Selection'
DITL_519_Building World.txt
Items: (2 entries)
0:
Bounds: x1=53, y1=13, x2=293, y2=30
Type: -120
Info: 'Please wait while building world…'
1:
Bounds: x1=23, y1=33, x2=323, y2=53
Type: -128
Info: ''
DITL_518_Game Start Options.txt
Items: (8 entries)
0:
Bounds: x1=151, y1=133, x2=209, y2=153
Type: 4
Info: 'OK'
1:
Bounds: x1=49, y1=13, x2=174, y2=29
Type: -120
Info: 'Production Report'
2:
Bounds: x1=23, y1=38, x2=202, y2=54
Type: -120
Info: 'City ^0 reports'
3:
Bounds: x1=23, y1=58, x2=206, y2=74
Type: -120
Info: 'production of ^1^2'
4:
Bounds: x1=14, y1=88, x2=206, y2=104
Type: 16
Info: 'Edit Text'
5:
Bounds: x1=83, y1=108, x2=140, y2=124
Type: -120
Info: 'Rename'
6:
Bounds: x1=11, y1=133, x2=69, y2=153
Type: 4
Info: 'Prod.'
7:
Bounds: x1=81, y1=133, x2=139, y2=153
Type: 4
Info: 'Help'
DITL_517_Orders.txt
Items: (15 entries)
0:
Bounds: x1=23, y1=13, x2=113, y2=33
Type: 4
Info: 'Move To'
1:
Bounds: x1=23, y1=38, x2=113, y2=58
Type: 4
Info: 'Patrol'
2:
Bounds: x1=23, y1=63, x2=113, y2=83
Type: 4
Info: 'Go Home'
3:
Bounds: x1=23, y1=88, x2=113, y2=108
Type: 4
Info: 'Explore'
4:
Bounds: x1=23, y1=113, x2=113, y2=133
Type: 4
Info: 'Escort'
5:
Bounds: x1=23, y1=138, x2=113, y2=158
Type: 4
Info: 'Sentry'
6:
Bounds: x1=23, y1=163, x2=113, y2=183
Type: 4
Info: 'Build Airbase'
7:
Bounds: x1=133, y1=13, x2=223, y2=33
Type: 4
Info: 'Load Ship'
8:
Bounds: x1=133, y1=38, x2=223, y2=58
Type: 4
Info: 'Unload Ship'
9:
Bounds: x1=133, y1=113, x2=223, y2=133
Type: 4
Info: 'Clear Orders'
10:
Bounds: x1=133, y1=138, x2=223, y2=158
Type: 4
Info: 'Skip/Cont'
11:
Bounds: x1=133, y1=163, x2=223, y2=183
Type: 4
Info: 'Disband Unit'
12:
Bounds: x1=133, y1=63, x2=223, y2=83
Type: 4
Info: 'Wait'
13:
Bounds: x1=133, y1=88, x2=223, y2=108
Type: 4
Info: 'Activate'
14:
Bounds: x1=94, y1=189, x2=152, y2=209
Type: 4
Info: 'Cancel'
DITL_516_Unit Report.txt
Items: (9 entries)
0:
Bounds: x1=102, y1=217, x2=160, y2=237
Type: 4
Info: 'OK'
1:
Bounds: x1=129, y1=21, x2=217, y2=107
Type: -128
Info: ''
2:
Bounds: x1=13, y1=13, x2=93, y2=31
Type: 4
Info: 'Rename'
3:
Bounds: x1=13, y1=33, x2=93, y2=51
Type: 4
Info: 'Production'
4:
Bounds: x1=13, y1=53, x2=93, y2=71
Type: 4
Info: 'Orders'
5:
Bounds: x1=13, y1=73, x2=93, y2=91
Type: 4
Info: 'Units'
6:
Bounds: x1=13, y1=93, x2=93, y2=111
Type: 4
Info: 'City'
7:
Bounds: x1=13, y1=119, x2=239, y2=136
Type: -120
Info: 'Location: ^0'
8:
Bounds: x1=13, y1=138, x2=239, y2=207
Type: -128
Info: ''
DITL_515_Status Report.txt
Items: (22 entries)
0:
Bounds: x1=399, y1=118, x2=457, y2=138
Type: 4
Info: 'Exit'
1:
Bounds: x1=23, y1=118, x2=81, y2=138
Type: 4
Info: 'Help'
2:
Bounds: x1=193, y1=9, x2=293, y2=29
Type: -128
Info: ''
3:
Bounds: x1=10, y1=35, x2=54, y2=63
Type: -120
Info: 'Cities Captured'
4:
Bounds: x1=105, y1=35, x2=137, y2=64
Type: -120
Info: 'Cities Known'
5:
Bounds: x1=188, y1=35, x2=238, y2=63
Type: -120
Info: 'ProductionEfficiency'
6:
Bounds: x1=291, y1=35, x2=339, y2=62
Type: -120
Info: 'Combat Efficiency'
7:
Bounds: x1=390, y1=35, x2=433, y2=62
Type: -120
Info: 'World Explored'
8:
Bounds: x1=49, y1=79, x2=112, y2=92
Type: -120
Info: 'Combat Units'
9:
Bounds: x1=167, y1=66, x2=206, y2=92
Type: -120
Info: 'Under Constr.'
10:
Bounds: x1=220, y1=66, x2=266, y2=92
Type: -120
Info: 'Soonest Complete'
11:
Bounds: x1=291, y1=66, x2=328, y2=92
Type: -120
Info: 'Are in Combat'
12:
Bounds: x1=356, y1=66, x2=389, y2=92
Type: -120
Info: 'We've Killed'
13:
Bounds: x1=410, y1=66, x2=441, y2=92
Type: -120
Info: 'We've Lost'
14:
Bounds: x1=55, y1=38, x2=95, y2=58
Type: -128
Info: ''
15:
Bounds: x1=138, y1=38, x2=178, y2=58
Type: -128
Info: ''
16:
Bounds: x1=240, y1=38, x2=280, y2=58
Type: -128
Info: ''
17:
Bounds: x1=339, y1=38, x2=379, y2=58
Type: -128
Info: ''
18:
Bounds: x1=434, y1=38, x2=474, y2=58
Type: -128
Info: ''
19:
Bounds: x1=23, y1=92, x2=41, y2=110
Type: -128
Info: ''
20:
Bounds: x1=49, y1=92, x2=161, y2=110
Type: -128
Info: ''
21:
Bounds: x1=167, y1=92, x2=457, y2=110
Type: -128
Info: ''
DITL_514_Help Dialog.txt
Items: (5 entries)
0:
Bounds: x1=384, y1=13, x2=442, y2=33
Type: 4
Info: 'Exit'
1:
Bounds: x1=23, y1=13, x2=81, y2=33
Type: 4
Info: 'Index'
2:
Bounds: x1=23, y1=44, x2=427, y2=259
Type: -128
Info: ''
3:
Bounds: x1=127, y1=12, x2=337, y2=34
Type: -128
Info: ''
4:
Bounds: x1=426, y1=44, x2=442, y2=259
Type: 7
Info: ' Ç'
DITL_513_Game Exit Options.txt
Items: (5 entries)
0:
Bounds: x1=23, y1=108, x2=198, y2=128
Type: 4
Info: 'Cancel - Do Not Exit'
1:
Bounds: x1=23, y1=78, x2=198, y2=98
Type: 4
Info: 'Exit - Lose Current Game'
2:
Bounds: x1=23, y1=48, x2=198, y2=68
Type: 4
Info: 'Save Game and Exit'
3:
Bounds: x1=82, y1=148, x2=140, y2=168
Type: 4
Info: 'Help'
4:
Bounds: x1=49, y1=13, x2=174, y2=29
Type: -120
Info: 'Game Exit Options'
DITL_512_Game Preferences.txt
Items: (23 entries)
0:
Bounds: x1=323, y1=230, x2=381, y2=250
Type: 4
Info: 'OK'
1:
Bounds: x1=134, y1=13, x2=259, y2=30
Type: -120
Info: 'Game Preferences'
2:
Bounds: x1=19, y1=58, x2=97, y2=76
Type: 5
Info: 'Air Units'
3:
Bounds: x1=19, y1=78, x2=110, y2=96
Type: 5
Info: 'Land Units'
4:
Bounds: x1=19, y1=98, x2=103, y2=116
Type: 5
Info: 'Sea Units'
5:
Bounds: x1=206, y1=58, x2=332, y2=75
Type: 5
Info: 'Player Prompts'
6:
Bounds: x1=206, y1=78, x2=312, y2=96
Type: 5
Info: 'Unit Orders'
7:
Bounds: x1=206, y1=98, x2=312, y2=116
Type: 5
Info: 'Battles/Movement'
8:
Bounds: x1=206, y1=118, x2=312, y2=136
Type: 5
Info: 'Warnings'
9:
Bounds: x1=94, y1=156, x2=189, y2=177
Type: 7
Info: ' Ñ'
10:
Bounds: x1=206, y1=158, x2=302, y2=175
Type: -120
Info: 'Miscellaneous'
11:
Bounds: x1=206, y1=178, x2=349, y2=198
Type: 5
Info: 'Fast Map Scrolling'
12:
Bounds: x1=13, y1=230, x2=71, y2=250
Type: 4
Info: 'Cancel'
13:
Bounds: x1=167, y1=230, x2=225, y2=250
Type: 4
Info: 'Help'
14:
Bounds: x1=19, y1=38, x2=148, y2=56
Type: -120
Info: 'Production Reports'
15:
Bounds: x1=206, y1=38, x2=294, y2=54
Type: -120
Info: 'Sound/Music'
16:
Bounds: x1=19, y1=138, x2=66, y2=156
Type: -120
Info: 'Delays'
17:
Bounds: x1=94, y1=176, x2=189, y2=197
Type: 7
Info: ' Ö'
18:
Bounds: x1=94, y1=196, x2=189, y2=217
Type: 7
Info: ' Ü'
19:
Bounds: x1=19, y1=158, x2=92, y2=175
Type: -120
Info: 'Messages:'
20:
Bounds: x1=19, y1=178, x2=69, y2=194
Type: -120
Info: 'Battle:'
21:
Bounds: x1=19, y1=198, x2=94, y2=214
Type: -120
Info: 'Movement:'
22:
Bounds: x1=206, y1=200, x2=334, y2=220
Type: 5
Info: 'Automatic Demo'
DITL_270.txt
Items: (4 entries)
0:
Bounds: x1=361, y1=141, x2=419, y2=161
Type: 4
Info: 'OK'
1:
Bounds: x1=75, y1=13, x2=419, y2=36
Type: -120
Info: '^0'
2:
Bounds: x1=23, y1=13, x2=53, y2=45
Type: -96
Info: ' '
3:
Bounds: x1=75, y1=37, x2=419, y2=133
Type: -120
Info: '^1'
DITL_269.txt
Items: (5 entries)
0:
Bounds: x1=260, y1=62, x2=318, y2=82
Type: 4
Info: 'Yes'
1:
Bounds: x1=143, y1=62, x2=201, y2=82
Type: 4
Info: 'No'
2:
Bounds: x1=23, y1=62, x2=81, y2=82
Type: 4
Info: 'Cancel'
3:
Bounds: x1=78, y1=13, x2=316, y2=48
Type: -120
Info: 'Save changes to ^0 before proceeding?'
4:
Bounds: x1=23, y1=13, x2=55, y2=45
Type: -96
Info: 'ó'
DITL_268_Wait_Dial Question.txt
Items: (4 entries)
0:
Bounds: x1=315, y1=66, x2=373, y2=86
Type: 4
Info: 'Dial'
1:
Bounds: x1=245, y1=66, x2=303, y2=86
Type: 4
Info: 'Wait'
2:
Bounds: x1=23, y1=13, x2=55, y2=45
Type: -96
Info: 'ó'
3:
Bounds: x1=78, y1=13, x2=373, y2=61
Type: -120
Info: '^0'
DITL_267_Okay_Cancel Question.txt
Items: (4 entries)
0:
Bounds: x1=315, y1=66, x2=373, y2=86
Type: 4
Info: 'OK'
1:
Bounds: x1=245, y1=66, x2=303, y2=86
Type: 4
Info: 'Cancel'
2:
Bounds: x1=78, y1=13, x2=373, y2=61
Type: -120
Info: '^0'
3:
Bounds: x1=23, y1=13, x2=55, y2=45
Type: -96
Info: 'ó'
DITL_266_Warning Question.txt
Items: (4 entries)
0:
Bounds: x1=316, y1=65, x2=374, y2=85
Type: 4
Info: 'Yes'
1:
Bounds: x1=245, y1=65, x2=303, y2=85
Type: 4
Info: 'No'
2:
Bounds: x1=78, y1=13, x2=374, y2=60
Type: -120
Info: '^0'
3:
Bounds: x1=23, y1=13, x2=55, y2=45
Type: -96
Info: 'ò'
DITL_265_Generic Warning.txt
Items: (3 entries)
0:
Bounds: x1=316, y1=68, x2=374, y2=88
Type: 4
Info: 'OK'
1:
Bounds: x1=78, y1=13, x2=374, y2=64
Type: -120
Info: '^0'
2:
Bounds: x1=23, y1=13, x2=55, y2=45
Type: -96
Info: 'ò'
DITL_264_Generic Error.txt
Items: (3 entries)
0:
Bounds: x1=313, y1=48, x2=371, y2=68
Type: 4
Info: 'OK'
1:
Bounds: x1=16, y1=8, x2=48, y2=40
Type: -96
Info: ' '
2:
Bounds: x1=64, y1=8, x2=370, y2=43
Type: -120
Info: '^0'
DITL_263_Old System.txt
Items: (4 entries)
0:
Bounds: x1=365, y1=33, x2=425, y2=53
Type: 4
Info: 'Quit'
1:
Bounds: x1=64, y1=8, x2=414, y2=26
Type: -120
Info: 'Empire Deluxe requires System ^0 or later to run.'
2:
Bounds: x1=21, y1=11, x2=53, y2=43
Type: -96
Info: ' '
3:
Bounds: x1=346, y1=67, x2=367, y2=88
Type: 0
Info: ''
DITL_262_Wrong Screen Depth.txt
Items: (5 entries)
0:
Bounds: x1=167, y1=65, x2=227, y2=85
Type: 4
Info: 'Set 256'
1:
Bounds: x1=240, y1=65, x2=300, y2=85
Type: 4
Info: 'B&W'
2:
Bounds: x1=313, y1=65, x2=373, y2=85
Type: 4
Info: 'Quit'
3:
Bounds: x1=64, y1=8, x2=377, y2=59
Type: -120
Info: 'To run in color, Empire Deluxe requires your monitor to be set to 256 colors. Do you wish to switch modes or continue in black and white?'
4:
Bounds: x1=21, y1=11, x2=53, y2=43
Type: -96
Info: ' '
DITL_261_Not Enough RAM for Color.txt
Items: (4 entries)
0:
Bounds: x1=313, y1=65, x2=373, y2=85
Type: 4
Info: 'Quit'
1:
Bounds: x1=240, y1=65, x2=300, y2=85
Type: 4
Info: 'B&W'
2:
Bounds: x1=64, y1=8, x2=364, y2=59
Type: -120
Info: 'To run in color, Empire Deluxe requires a memory partition of ^0K. Do you wish to continue in black and white mode?'
3:
Bounds: x1=21, y1=11, x2=53, y2=43
Type: -96
Info: ' '
DITL_260_Not Enough RAM.txt
Items: (3 entries)
0:
Bounds: x1=313, y1=65, x2=373, y2=85
Type: 4
Info: 'Quit'
1:
Bounds: x1=63, y1=8, x2=385, y2=62
Type: -120
Info: 'Empire Deluxe requires a minimum memory partition of ^0K to run. Try taking some INITs out of your System Folder and rebooting.'
2:
Bounds: x1=21, y1=11, x2=53, y2=43
Type: -96
Info: ' '
DITL_259_Generic Question.txt
Items: (4 entries)
0:
Bounds: x1=315, y1=66, x2=373, y2=86
Type: 4
Info: 'Yes'
1:
Bounds: x1=245, y1=66, x2=303, y2=86
Type: 4
Info: 'No'
2:
Bounds: x1=78, y1=13, x2=374, y2=61
Type: -120
Info: '^0'
3:
Bounds: x1=23, y1=13, x2=55, y2=45
Type: -96
Info: 'ó'
DITL_258_Generic Statement.txt
Items: (3 entries)
0:
Bounds: x1=316, y1=67, x2=374, y2=87
Type: 4
Info: 'OK'
1:
Bounds: x1=75, y1=13, x2=374, y2=61
Type: -120
Info: '^0'
2:
Bounds: x1=23, y1=13, x2=53, y2=45
Type: -96
Info: ' '
DITL_256_Error.txt
Items: (5 entries)
0:
Bounds: x1=315, y1=51, x2=375, y2=71
Type: 4
Info: 'OK'
1:
Bounds: x1=16, y1=8, x2=48, y2=40
Type: -96
Info: ' '
2:
Bounds: x1=61, y1=8, x2=374, y2=41
Type: -120
Info: '^0'
3:
Bounds: x1=16, y1=53, x2=138, y2=74
Type: -120
Info: 'ID=^2'
4:
Bounds: x1=145, y1=53, x2=295, y2=74
Type: -120
Info: 'Location=^1'
DITL_220_Template.txt
Items: (13 entries)
0:
Bounds: x1=196, y1=120, x2=255, y2=140
Type: 4
Info: 'OK'
1:
Bounds: x1=124, y1=120, x2=183, y2=140
Type: 4
Info: 'Cancel'
2:
Bounds: x1=25, y1=33, x2=251, y2=107
Type: 0
Info: ''
3:
Bounds: x1=19, y1=8, x2=257, y2=26
Type: -120
Info: '^0:'
4:
Bounds: x1=183, y1=120, x2=196, y2=144
Type: 0
Info: ''
5:
Bounds: x1=22, y1=0, x2=66, y2=11
Type: 0
Info: ''
6:
Bounds: x1=125, y1=140, x2=169, y2=151
Type: 0
Info: ''
7:
Bounds: x1=46, y1=20, x2=90, y2=33
Type: 0
Info: ''
8:
Bounds: x1=119, y1=107, x2=163, y2=120
Type: 0
Info: ''
9:
Bounds: x1=255, y1=115, x2=276, y2=136
Type: 0
Info: ''
10:
Bounds: x1=0, y1=7, x2=21, y2=28
Type: 0
Info: ''
11:
Bounds: x1=0, y1=58, x2=25, y2=83
Type: 0
Info: ''
12:
Bounds: x1=251, y1=57, x2=276, y2=82
Type: 0
Info: ''
DITL_128_About.txt
Items: (3 entries)
0:
Bounds: x1=313, y1=56, x2=373, y2=76
Type: 4
Info: 'OK'
1:
Bounds: x1=56, y1=8, x2=384, y2=43
Type: -120
Info: '^0 ^1^2'
2:
Bounds: x1=16, y1=8, x2=48, y2=40
Type: -96
Info: ' Ä'